AI Insights · Timothy · January 2022
Top 5 3D Realistic Games on Android in Oman: Q4 2021
Discover the performance of the top 5 3D realistic games on the Android platform in Oman during Q4 2021, based on data from Sensor Tower.
During the fourth quarter of 2021, the top 5 3D realistic games on the Android platform in Oman displayed various trends in weekly downloads, revenue, and active users. Here's an overview of their performance based on data from Sensor Tower.
Race Master 3D - Car Racing by SayGames Ltd saw fluctuating weekly downloads, peaking at 6.9K in the first week of October and ending the quarter with 3.3K downloads. The game generated modest revenue, reaching $51 in the week of December 6. Active users showed a slight decline from 20.6K in mid-October to 16.7K by the end of December.
Soccer Superstar from Real Freestyle Soccer experienced a notable increase in downloads, particularly in late October and early November, peaking at 5.3K downloads. Active users followed a similar trend, rising from 8.9K in late September to 19.5K by late November, before slightly declining to 16.8K by the end of December.
Free Fire by Garena International I demonstrated strong revenue performance, peaking at $22.8K in mid-October and ending the year with $17.1K in the final week of December. Weekly downloads showed a downward trend, starting at 5.9K in late September and decreasing to 2.1K by the end of December. Active users remained relatively stable, fluctuating around the 210K to 270K range throughout the quarter.
Car Driving School : Car Games from Spark Game Studios had a peak in downloads in mid-October with 4.7K, followed by a decline to 1.5K by the end of December. The game's active users also showed a rise in early October, peaking at 10.3K in the first week of November, before gradually decreasing to 7.6K by the end of December.
PUBG MOBILE by Level Infinite maintained significant revenue, with peaks of $33.7K in the final week of December and $29.1K in late October. Downloads saw a consistent decline from 4.8K in late September to 1.6K by the end of December. Active users remained strong, though slightly declining from 175.1K in late September to 152.4K by the end of December.
For more detailed insights on these games and others, visit Sensor Tower.